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Getting over it game script
Getting over it game script









getting over it game script

Want to get more practice and inspiration? Check out these other sample scripts geared towards a wide range of industries. I can guarantee that next time, it’s right down to business. Rita: This isn’t the last you’ll be seeing of me. *Rita sets off to find the rest of the stone. Is this a riddle? Just what I need right now. *Rita notices that there is a riddle etched onto the stone* It is placed in her hands with such a force that she almost buckled to her knees* Keeping it hidden from me any longer is only going to bring harm to everyone in the kingdom. In this scene Rita is demanding that the King returns the stone that he had stolen from her father, so she can gain control of the throne as the next heir in line. She ideally has a deeper tone to her voice, keeping in mind that she is a young adult.

getting over it game script

Rita is a strong character, smart and quick yet personable. Rita is a warrior on a mission to save her kingdom from being taken over by invading creatures. is a video game production company looking for a female to play the lead role of Rita. Video Game Voice Over Sample Script: Strong Female Lead #2įantastical Creations Inc. If they choose to pay no heed to my dissuasion, they will know the valor of the Platadorian Princess. As my father’s only kin, I must travel to the Water’s Edge and convince their King to bypass Platador on their next crusade. My father, the King of Platador, has suffered greatly at the hands of the Water’s Edge King and his army. Platadorian is pronounced pla-ta-dor-ee-ann. The script provided will set the stage to the game and will be the first impression of the princess that the players get. She is true to herself and believes in protecting those she cares about. The voice of the princess is compassionate, yet brave and strong. The princess is tired of watching her father – the King of Platador – lose battles against the strong rival, and has decided to stealthily confront the King of Water’s Edge herself. The game follows one princess in her travels to Water’s Edge – a city whose king intends to claim new land everywhere his army travels.

getting over it game script

It takes place in the 17th century when the mining of silver made many people very rich, very quickly. Hell, knowing Foddy's games, there's probably just another fucking mountain.The Platadorian Princess is a video game intended for players who are 16 years of age and older. I'm quite certain I won't ever become proficient enough at Getting Over It to find out. There might be an answer at the summit of Foddy's mountain, some secret or moral that outweighs the Sisyphean comedy of getting there. Foddy's may or may not be laughing with us, but he's definitely laughing at us. Once, I heard him mutter, simply: "No." It's human, and tragic, but also absurd in the way that trying to climb a mountain with a sledghammer is necessarily absurd. When the player character-this anonymous man with a terrible beard and useless legs-fails, he groans and huffs. And having RespectFilteringEnabled true will also prevent exploiters from playing a sound locally and have it play for the entire server. It's also a nominee for the Independent Gaming Festival's highest honor of the year. How would one play a sound from a local script, but get the server to also hear the sound I know i could just set RespectFilteringEnabled to false, but i dont wan’t this because i need some sounds to be local. It's a game that, over the past month, has been the delight of Twitch streamers everywhere who build their brand on games that invite histrionics. So I don't know how seriously to take Getting Over It. A strange and terrible glory, just to navigate space at all. It's a blessing, a marvel, a gift in and of itself. The main hero is a man sticking half out of the pot. Enough terrible plummets down Foddy's unerring summit will teach that much. Getting Over It - a game the purpose of which was to become a cruel joke, and eventually became a cult. Playing Foddy's games, you get a sense that movement itself is something that should be treated as sacred. QWOP deconstructs walking, and in the process conjures a feeling one might have upon tearing something in their knee, a sense of awe and horror at how complicated locomotion is and how impossible it is without the proper equipment. All told, it makes Getting Over It, as funny as it is, feel at least as sincere as it is cruel. Getting Over It casts its creator as both a vengeful Old Testament God and an unlikely guru, both doling out punishment and consoling when the pain hits. Here, Foddy appears as himself, wryly narrating the player's failures with ruminations about failure itself, about the pain of falling down and having to get back up again, while smooth lounge jazz plays behind his voice.











Getting over it game script